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1914: Twilight in the East

Kriegsspiel World War I 2–6 Spieler 720–4000 Min ab 12

Beschreibung Übersetzung in Arbeit

Twilight in the East: The Eastern Front, 1914 models the battles that took place in Poland and Galicia during the first year of World War One. Beginning with the Russian invasions of Prussia and Galicia in August and ending after the Battle of Lodz in December, it recreates the ebb and flow of the huge forces sent marching across the Eastern Front in 1914.

The game features an innovative combat system which takes into account the magnitude of the forces involved in each individual combat and various factors such as amount and type of artillery present, flank attacks, and fieldworks, among other things. It also features a fluid Movement, Counter-Movement, Forced March movement system and Combat Effectiveness Level tracking system that requires formations to periodically rest and recuperate.

All the scenarios except the introductory scenario allow both sides to be simultaneously on the offensive and defensive on different parts of the battlefield. Additionally, armies that were on the offensive one game turn can quickly find themselves on the defensive a game turn later.

The game includes five scenarios: First Battle of the Masurian Lakes, Lublin, Battle for Galicia, Tannenberg Campaign and the Grand Campaign game.

TIME SCALE 2-3 days
MAP SCALE 5 miles per hex
UNIT SCALE Divisions with Independent Brigades

COMPONENTS:

Counters: Eight full-color counter sheets (2240 counters)
Maps: Four 22" x 34" maps (one back-printed)
Rule Booklet
Scenario Booklet
9 different army organizational charts (5-1/2" x 8-1/2")
Four six-sided dice


(from the GMT website)

A support magazine "Dispatches 1914" was published in 2012. See expansions.

Jahr
2007
Autor
Michael Resch
Illustration
Marcus Brown, Rodger B. MacGowan, Michael Resch
Verlag
GMT Games

Spielmechaniken

5
Dice Rolling Grid Movement Hexagon Grid Simulation Zone of Control
BSL
0
Komplexität
4.37 von 5
BGG
8.0
219

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